The first digital calculating machine was invented in 1623 by Wilhelm Schickard (1592-1635), a professor at the university in Tübingen, Württemberg.
In 1624 a second model of the calculator was designed for Schickard's friend Johannes Kepler, but unfortunately was destroyed by a fire before completion.
After Wilhelm Schickard died of the plague during the Thirty Years' War, he and his invention fell into oblivion.
Therefore Blaise Pascal was credited with inventing
the first mechanical calculator for a very long time.
In the nineteen-thirties two letters of Wilhelm Schickard were rediscovered in the estate of Johannes Kepler,
where Schickard described his calculating machine in detail with all its parts.
As well two drawings of the machine were found
and additionally construction instructions that Schickard had written to his mechanic Johann Pfister, who executed the construction of the machine.
On the basis of these documents, Bruno von Freytag-Löringhoff was able to reconstruct the mechanism and build a fully functional replica between 1957 and 1960.
The multiplier consists of six turnable cylinders with ten sides each. Every side represents one digit from zero to nine.
There are nine rows on each side of the cylinders, representing the multiplication of the digit with the numbers from one to nine.
Shift registers are used to uncover the needed results of the multiplication tables and to cover those that are not needed.
The multiplier and multiplication using the machine are explained in the video
"Multiplication with the Schickard Calculator".
There it is also explained how to multiply with Napier's bones,
because they are the basis of multiplication with the Schickard machine.
Division is calculated as a reverse multiplication. This is explained in the video "Division with the Schickard Calculator".
The adder is the core part of the Schickard Calculator, because it is needed for all four basic arithmetic operations.
The adder is by far the most complex part of the machine. It consists of following parts:
To ensure that the adder works properly, it is necessary that all gear wheels are arranged in clearly definied angles to each other.
The angle of 36 degrees is one-tenth of 360 degrees, which is directly derived from the ten-teeth gear wheels.
It is also important, that the angle between two main wheels and one auxiliary wheel is a right angle.
The third angle of 54 degrees results from the sum of angles of 180 degrees.
The inner construction of the adder and its usage for addition and subtraction are explained in the video Addition and subtraction with the Schickard calculator.
The buffer memory is used to temporarily store a six-digit number. This is needed for all basic arithmetic operations, for example to store an intermediate result.
The buffer memory has a very simple construction. It consists of six turnable discs, each labled with the digits from zero to nine, where only the current digit is visible in a viewing window.